PSYCHOLOGICAL EVALUATION OF SYNCHRONOUS MOTIONS OF AVATAR FOR e-LEARNING EXERCISE

Taeko Tanaka, Hiroshi Hashimoto, Sho Yokota, and Mizuki Nakajima

Keywords

e-Learning Exercise, Avatar, Synchronous Motions, Psychological Evaluation

Abstract

This paper considers the possibility of using avatars to enhance motion instruction e-Learning systems. The avatar is composed of a Kinect as human motion capture and a software iClone as generating the avatar. The avatar shows synchronous motion to keep continuity of leaner’s light exercise. This paper addresses two issues, the human's acceptability of an avatars' incomplete synchronous motion and how well such motion maintains interest in learning. Furthermore, we evaluate human psychological responses to changes in points gazed at, which we think is one of the benefits in using artifacts. We describe the experimental environment, procedure, and discuss results.

Important Links:



Go Back