Perceived Quality of 3D Human Head Scans at Varying Texture and Mesh Resolutions

Jan Lievens, Ruxandra Florea, Donny Tytgat, Patrice Rondao Alface, Peter Schelkens, and Adrian Munteanu

Keywords

Subjective Testing, 3D Head Scan, Texture, Crossing edges

Abstract

A 3D human head scan contains both texture and mesh data to convey the illusion of a human head. We perform subjective tests with a set of observers to distil the relative importance of texture resolution versus mesh resolution for human head scans, which is important for bandwidth limited applications such as video conferencing. The mean observer scores (MOS) obtained from the tests allow us to propose a numeric model for estimating user perception in the tested conditions.

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