Embedding Reflective Agent in Educational Simulation Games

X. Bai (USA)

Keywords

Simulation, Artificial intelligence, Cognition, Intelligentagent, and Instructional technology

Abstract

We develop a reflective agent in educational gaming environment utilizing the REAL cognitive framework (Reflective Agent Learning Environment). REAL allows students to construct their imaginary world, evaluate the quality of their understanding by testing it out in the simulation games. The reflective agent represents user’s internal knowledge. Its action is monitored by an expert agent, a pedagogical agent, and a communication agent. REAL is designed as a generic framework for developers to model domain knowledge and develop simulation games. Our studies show that this kind of learning environment is engaging and the framework encourages multi-disciplinary collaboration.

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