Method of Face Animation and Deformation in Talking Head

R. Talafov, G. Rozinaj, and J. Cepko (Slovakia)


Face animation, deformation, visemes


This paper talks about various methods of face features detection. The detected objects are used to produce realistic 3D model of human face. The used algorithm is described in this paper. The facial feature detection is based on human skin chromaticity and morphological characteristics of the human head. Output of the skin detection is used to isolate further important points of the analyzed face. The results of the exact feature detection lead to a more realistic 3D model of talking head used for multimedia speech synthesis.

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