ASSESSMENT OF A COMPUTER GAME FOR TEACHING ARCHITECTURAL ENERGY EFFICIENCY

D.J. Cowan

Keywords

Computer gaming, energy efficiency, architecture, assessment

Abstract

This paper discusses the assessment of an interactive computer simulation game used to teach energy-efficient strategies for cold- climate design in commercial buildings. The paper first provides an overview of the game and in doing so discusses the background, methodology, and concepts used in designing the game. The greater content of the paper addresses an assessment of the data collected during an experimental test of the effectiveness of this game versus traditional learning methods. It concludes with a section that reviews the results of the experiment and makes recommendations for future directions of research in this area.

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