Modelling and Simulation of Human Body by Considering the Skeleton's Bones

D. Andreescu, F. Ionescu, and H. Riehle (Germany)


Solid Bodies Modelling & Simulation; Data Scanning & Data Transfer, Solid Dynamics; Human Body.


The modelling of the human moving system and its simulation are subject of more intensive studies, due mostly to the development of the computer techniques and the appropriate software. Most fields of application are located in the reconstruction of the mechanics of human movements, to the drive, transmission and control systems. The desire, an universal valuable completely reconstructed Model of the Human Body to achieve, model which is able to describes with high accuracy the entire complexity of the Human Body, is still not fulfilled. But this still remains a major future aim. Our paper presents the state of arts and results of our activities towards obtaining this goal.

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