C. Chou and M.-J. Tsai (Taiwan)
Computer games, adolescents, Taiwan, high schoolstudents
In order to answer why adolescents like to play computer games and what do they play, this study explores the correlates of Taiwan high school students' motivations, behaviors and pleasures related to computer game playing. Five hundred and thirty five valid data were collected. The results indicate that respondents spend an average of 4.15 hours per week playing computer games. Respondents reported that they play games primarily for entertainment, for seeking information, and for filling time and as social device. They experience most pleasure in this shared experience, followed by excitement and fantasy. The stronger the motivation to play, the greater the pleasure players experience in playing.
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