A. Uskov (USA)
Learning-by-doing, computer game technology, courseware, learning content, student feedback.
The Department of Computer Science and Information
Systems (CS/IS Department), College of Liberal Arts and
Sciences (LAS), Bradley University, Peoria, Il, U.S.A.
developed multiple innovative academic programs in
Computer Game Technology (CGT) area. The central
courses of those programs are 1) CIS 452/552 course on
Computer Game Modification, and 2) CIS 456/556 course
on Game Engine Programming. Based on obtained and
described below a) student feedback, b) outcomes of
homework assignments, lab assignments, course project
and final exam assignments, and c) student academic
performance, the learning-by-doing paradigm of
education proved to be highly effective in Computer
Game Technology curriculum.